PGG (Physical Group Gaming): Play in the virtual and real world together.

PGG games are a marketers dream:

  • Great fun
  • Healthy
  • Get your phone out and play anywhere
  • Friends play at parties
  • Family play
  • Choose your unique character
  • All ages compete equally
  • Choose your own game and music backdrops/branding

Space Hoppers® ™ is a unique multi device PGG engine.

  • In prime markets +57% of households have an Apple device
  • Of these +60% have THREE or more devices!
  • Make the most of Apples Bluetooth Light superfast chip set to control your characters
  • Pick up and play tech. No Wi-Fi networking needed
  • Send your unique character from your phone into the gameandPLAY!!
  • Shared group play in both the virtual and real world

Combine your Bluetooth speakers or Apple TV for even more fun at parties

  • Play at parties, airport, hotel or anywhere.
  • Play your own music tracks from iTunes in the game
  • Have fun combining all your Apple devices together
  • Instant global audience of over 800 million!
  • Space Hoppers the first true mass market PGG game! Go viral!
  • Huge marketing potential.

GO VIRAL! Create a custom game based on Space Hoppers® ™ and distribute your message to +800 Million people on the Apple App store.

One of the most exciting and cost effective mass media opportunities I have come across in a long time. This is going to be huge. You could advertise virtually anything on this platform. This is great fun to play.

Dr D. Douglas CBE, Adam Smith Ltd

Space Hoppers® ™ PGG Games Engine We can take you through ALL or ANY stage of the development cycle based on your requirements and in-house skill sets.

  • +14 years of experience in software development
  • Focus on flexibility to meet your requirements
  • Using a proven engine reduces development time by 90%. Concentrate on your branding
  • Build highly desirable mobile games that put forward your message
  • All staff are UK based
  • Highly technical and creative teams.

Use Space Hoppers to market your Company, Event, Product or Team.

  • We can build you a Custom App based on our Space Hoppers Engine
  • Cut the time and cost of building a unique mobile game by 90%
  • We believe that PGG games have limitless potential as a form of mass communication
  • PGG games promote healthy exercise through group play to all ages


Games are great, but building great games from the ground up is both time consuming and very expensive. The vast majority of games do not make anywhere near their development costs back. There are also issues with ongoing support and iOS compatibility costs.

With a popular game you need a HOOK, something beyond just slick graphics or design. These games are copied and bettered in no time. You need a USP, something that will give you a head start over your competitors and give you time to consolidate your distribution.

At EOTIS we recognised this some time ago and thought long and hard how we could address USP, keep quality at the heart of our work and deliver games quickly for clients.

Console games are great but require expensive specialised equipment that has nowhere near the mass market appeal over mobile apps. The Xbox-Kinect and PlayStation-Eye have though driven some very original games that have driven a whole new market for new gamers.

Over the past 2 years most mobile and tablet devices have been shipped with fast Bluetooth Light chipsets. These increase dramatically the bandwidth of Bluetooth communication between devices. We use this to produce a high response controller that follows your body motion.

The practical problem is that the gravity sensors in iPhones are prone to error readings. In our games we have complex filters to model and correct game actions. This gives the end user a mass market type experience compatible with a dedicated games console but using a standard iPhone as the controller.

EOTIS provides a range of creative game development solutions - from full service production (you provide the brief, we PM to production) to smaller projects and additional resources.

  • Game Design
  • Graphic Design
  • Code Development in both Objective-C and Unity
  • Artists
  • Sound
  • Monetisation ideas and advice
  • Support

Email us with an outline of your project and we can discuss further. We are happy to enter into a NDA before any detailed discussions start.

The discretion and privacy of our clients is one of our pillars of success.


John Stamp
Managing Director EOTIS Ltd